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Showing posts from February, 2018

Writeups: Julia Carlyle

This writeup is a big old pain in the posterior.  There are a few things that had to happen to get this writing off the ground. 1) Julia is really, really overpowered.  She's got a lot of abilities that we've never even really seen .  So you have to go in trying to balance between a) fairly representing what she can do and b) allowing Superman creep. 2) The Resistance Values when using certain skills aren't well defined.  Take, for example, Thievery.  Julia is a low-level member of the Theives' Guild.  (Or, at least, interned with them.)  So we have to give her competency in thievery, but not too much  competency, at least none like Fran has. Fran has 10 APs in Thievery (all kinds, including Electronic).  I chose 10 APs rather arbitrarily as 10 AP is a pretty high level.  But where should Julia be?  3 AP?  5 AP?  Or more? We know that a) she stole about $10,000,000 in her internship year and that b) she is considered "excellent" in safecracking.  A typ

Writeups: Fran Lawrence

Update:  Richard Lobinske has revealed Fran Lawrence's birth name. The first of the three "hard" writeups, since these are characters that have been to one degree or another out of my creative control. I had to make some hard choices about Fran's use of Shrinking as a ranged power.  I read BG's suggestions but felt they were a little too powerful, so hopefully what I have is a compromise.  Maybe Fran can still keep objects shrunken indefinitely, but the power has to be reapplied every so often. I still don't know what the RV of Salazarium is, so I'm giving it a BODY = 6 for now.  It's a soft, heavy, malleable metal something like lead.  Giving it a BODY >= 6 leads to creep of making it the next Adamantium.  (The Alliance undoubtedly wears Salazarium alloys that have greater RV.) Fran Lawrence's creator, Richard Lobinske, never got back in touch with me.  Therefore, Fran's name is final for now unless he states that it's actually

Legion Relationships: Daria, Jane

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I'm starting to fill out for my own purposes a "Legion Relationship Grid".  Basically, this is a "who likes who" type of grid.  I classify all relationships within the Legion in the following way. Very close friends :  One really shouldn't have more than a handful of very close friends, and four, frankly, is really, REALLY pushing it.  Once you get past two very close friends, one of those friends is going to get degraded into a "fond friendship".  Your best friend should definitely be a very close friend, but I didn't want to create a "Best Friend" designation. Fond friendship :  These are people that you admire and enjoy talking to.  The "enjoy talking to" part is important, because friendship requires communication to some degree - if you're a friend of someone "from afar" you're really not much of a friend.  This should be the "second echelon" of friendship. Normal acquaintance : These a

Writeups: Jamie White

One of the newest Legionnaires, and the last of the "easy" writeups. Jamie White (aka Blackstar) DEX: 5 STR: 3 BODY: 4 INT: 6 WILL: 10 MIND: 15 INF: 12 AURA: 10 SPIRIT: 9 --------------------------- INIT: 23 HERO POINTS: Motivation :  Thrill Seeker Wealth :  4 (from stipend) Powers Gravity Decrease:   12 Gravity Increase:   12 Density Increase:   12 Flight:   12 Bonuses and Limitations Density Increase must be Used on Others after Gravity Increase. Density Increase may be Used on Self as an addition to STR. Skills :  Vehicles:   1 Advantages : Area Knowledge (Lawndale) Connections  (*):  Quinn Morgendorffer (High) Drawbacks  (*):  Public Identity (*):   In addition to the characteristics listed, Jamie also inherits all bonuses, connections, advantages and drawbacks of Legion role and is equipped with all standard Legionnaire equipmen t.  Real name:   Jamie Parker White Occupation:   Legionnaire Marital Status:   Single Known

Writeups: Trent Lane

I don't know if the colors will transfer into the WYSIWYG template, but I have highlighted some of the text in "red bold".  These are powers/skills/whatever that don't appear in the DC Heroes game but appear somewhere online or in writeups.org.  The "red" is to remind me that I won't be able to find that reference in my books and I need to start Googling. Trent Lane (aka Frost) DEX: 4 STR: 2 BODY: 5 INT: 2 WILL: 2 MIND: 2 INF: 8 AURA: 6 SPIRIT: 1 --------------------------- INIT: 14 HERO POINTS: Motivation :  Unwanted Power Wealth :  4 (from stipend) Powers Cold Immunity:  16 Flame Immunity:  8 Ice Control:  6 Ice Production:  13 Skills :  Artist (Musician:  2), Vehicles: 3 Advantages : Area Knowledge (Lawndale) Connections  (*):  Jane Lane (High), Sherrie Klein (Medium) Drawbacks  (*):  Public Identity , Uncertainty,  Minor Irrational Dislike (Firearms) (*):   In addition to the characteristics listed, Trent also inherits all bonuses, co

Writeups: Jodie Landon

I'm saving the tough ones - Fran, Julia, and Karen - for last. Jodie Landon (aka Brainiac) DEX: 4 STR: 2 BODY: 2 INT: 18 WILL: 18 MIND: 15 INF: 10 AURA: 14 SPIRIT: 12 --------------------------- INIT: 34 HERO POINTS: Motivation :  Responsibility of Power Wealth :  4 (from stipend) Powers Recall:   15 Skills :  Detective: 11, Gadgetry:   20, Medicine:   12, Scientist:   18 Advantages : Area Knowledge (Lawndale) , Scholar (Biology, Chemistry, Medicine, Physics, Robotics, Computers), Sharp Eye, Miscellaneous:   Penalty for Unskilled action is only -1 CS (if there is a note that “X may not be used Unskilled”, she may still use it but at the normal -2 CS penalty). Connections  (*):  Mack Mackenzie (High), Brittany Taylor (High), University of Uppsala (Medium) Drawbacks  (*):  Public Identity , Strange Appearance (as of September 2018) (*):   In addition to the characteristics listed, Jodie also inherits all bonuses, connections, advantages and drawbacks of

LLH in the DC Heroes System: Will

We normally don't think of Will in the DC Heroes system, except when it comes to resisting some sort of mental attack.  The write-up in the DC Heroes v3 edition says this about Will:  "This Attribute represents a Character's ability to draw conclusions and his/her willpower in general."   If INT is "mental DEX", then WILL is "mental STR". Benchmarks  1-2.  The individual possesses the will to face a new morning and confront the obstacles of a normal life. 3-4.   This person has a focused dedicated will and can summon the courage to save victims from hazardous situations such as burning buildings.  He might naively risk his life for stories or glory. 5-6.  This person has exceptional self-discipline and can remain rational and calm during a crisis. 7-8.   This individual possesses the resolve to conquer any human, rational threat or fear, save death. 9-10.  The individual possesses the resolve to override self-preservation and enter an ob

Writeups: Mack Mackenzie

The man they called "Mack Daddy". Mack Mackenzie (aka Inferno) DEX: 7 STR: 3 BODY: 6 INT: 5 WILL: 7 MIND: 8 INF: 13 AURA: 11 SPIRIT: 9 --------------------------- INIT: 25 HERO POINTS: Motivation :  Upholding the Good Wealth :  4 (from stipend)  Powers Energy Absorption:  8 Flame Being:  10 Flame Immunity:  11 Flash:  12 Flight:  12 Heat Vision:  12 Bonuses and Limitations All Powers are derived from Flash. Energy Absorption only works on heat or flame. Heat Vision can originate from any part of his body, not just his eyes.  (This allows him to shoot flames.) Skills :  Thief (Stealth):  4, Vehicles:  2, Weapons (Exotic Weapons (*):  Energy, Kinetic:  4) Advantages : Area Knowledge (Lawndale), Intensive Training Connections :  Carter Leppner (Medium), Core of Ringbearers (Low), Jodie Landon (High), Angier Sloane (High), Elsie Sloane (Medium), Tom Sloane (High), Drawbacks  (**): Arch Enemy (Janet Barch Regulus), Public Identit