Writeups: Karen Disher
The last of the writeups. Karen Disher (aka Alchemist) DEX: 6 STR: 6 BODY: 8 INT: 6 (12) WILL: 12 MIND: 11 (3) INF: 10 AURA: 9 SPIRIT: 6 --------------------------- INIT: 22 HERO POINTS: Motivation : Thrill of Adventure Wealth : 4 (from stipend) (*) (*) Karen has 4 APs of Wealth when living as a Legionnaire – he accepts the stipend and does not draw from any money outside of it. She has money which would allow her 7 APs of wealth but does not always have access to it due to legal struggles. Before any adventure, roll 2d10 and if the value is four or less, Karen (temporarily) has access to the higher wealth level for that adventure. (Reroll once per week for long adventures.) Powers Cell Rot: 12/6 Digestive System Energy Blast: 6 Energy Absorption: 5 Fog: 8 Jumping: 3 Neutralize: 8 Recall: 10 Bonuses and Limitations Cell Rot cannot affect living flesh. Cell Rot also attacks metal objects (as Rust) with an AV/EV of 6.